|I'm a research engineer at Dynamixyz, interested in computer graphics/vision and focused on facial animation, geometry processing and physical simulation. Previously I was a PhD student in computer graphics/computer vision at CentraleSupélec, inside the FAST team.|
- July 2018: I'm presenting my CGF paper Realtime Performance Driven Physical Simulation for Facial Animation during SCA 2018.
- November 2017: I've successfully defended my PhD, Leveraging Blendshapes for Realtime Physics-Based Facial Animation.
- May 2016: our blendforces paper has received an Honorable Mention at Eurographics 2016 as part of the Günter Enderle Award.
- January 2016: the paper blendforces is accepted at Eurographics 2016.
You can contact me at vincent<dot>barrielle<at>m4x<dot>org.